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There are people who want us to innovate faster and when we do there’s people who say, ‘Whoa, whoa, you’re going too fast.’ That’s just a balance in the world. We care about the feedback but we know that the fundamental difference on where their opinions are coming is between those who had a chance to use it and those who haven’t. We work hard on these things and they are the best.
#Touch screens for mac pro
Addressing the pushback regarding the new MacBook Pro and responding to criticism that Apple has lost its innovative edge, the executive said this: Still, Apple cut dongle prices on its web store-likely in an admission that some users out there are being sensitive to this issue. “We’re absolutely more sure than ever that we’ve done the right thing.” Okay, but what does Schiller make of the criticism leveled at the MacBook Pro’s adoption of USB-C/Thunderbolt 3 technology without providing a single USB-A port? In his mind, it’s a non-issue because most people won’t be needing dongles anyways. “This notebook design has been with us for 25 years and that fills a need for many people,” said Schiller, who is Vice President of Worldwide Marketing at Apple. “It’s the lowest common denominator thinking.”Īs for the new MacBook Pro with Touch Bar, Schiller said that having an interactive place where your hands are down on the keyboard is “celebrating what makes a notebook a great notebook.” But then again, why not optimize and redesign macOS and the menu bars for finger-based input? That way, you could satisfy those who have been holding their fingers crossed for a touchscreen Mac, no?Īs per Schiller, doing so would ruin the experience for people using the trackpad/mouse. “Can you imagine a 27-inch iMac where you have to reach over the air to try to touch and do things?”, asked Schiller. Whilst adding touch to that massive 27-inch screen on your iMac would make for a superb presentation, reaching over the air to constantly touch screen targets would make for a terrible user experience.
#Touch screens for mac mac
Applications are optimized for touch-based interactions and the operating system and the user interface are designed around the lack of menu bars you normally see in everyday Mac apps. On mobile devices, however, touch targets are much larger.
#Touch screens for mac code
“If we were to do Multi-Touch on the screen of the notebook, that wouldn’t be enough” because simply adding a touchscreen and code to translate touches into mouse events would violate the very basic functionality that is intrinsic to the form of a notebook or desktop computer in the first place. But as soon as you begin to exercise the idea of a touchscreen Mac, you quickly realize that computers rely on mouse pointers and user interface elements that are designed with the precision of individual pixels in mind.
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Our instincts were correct.”įrom a technology standpoint, there’s absolutely nothing preventing Apple from adding a touchscreen to the Mac. “We’ve absolutely come away with the belief that it isn’t the right thing to do. “Our instincts were that it didn’t, but, what the heck, we could be wrong-so our teams worked on that for a number of times over the years,” said Schiller. Apple came to this conclusion after years of testing if touchscreens might make sense on the Mac.
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The Apple Watch, iPhone, iPad, MacBook and iMac are all distinctively designed computers, each one serving a specific purpose and providing a user experience optimized just for it.
![touch screens for mac touch screens for mac](http://cdn.techgyd.com/Macs-without-Touch.jpg)
Schiller reveals that Apple has actually spent years testing if touchscreens made sense on the Mac before realizing that touching things on a 27-inch screen quickly becomes “absurd”. As first reviews of the new MacBook Pro hit the web this morning, Apple’s marketing boss Phil Schiller took to Backchannel to dispel some of the myths saying his company has been stubbornly dismissive of the idea of a touchscreen Mac for no apparent reason.